Cyberpunk Youth Three-View Character Design AI Image Prompt
Character design prompt (three-view): 1. Main visual area (top): centered on the three core views “front + side + back,” directly presenting the character’s overall body shape, outfit coordination, and signature features; this is the reference basis for the production crew’s understanding of the character’s “overall look.” 2. Supplementary information area (left): break out a “face close-up” and a “color palette” (specifying the color values of hair and clothing), supplementing details and color standards not covered by the main views. 3. Local detail area (bottom): use small modules to individually show the design of key parts (accessories, accents, key identity-recognition elements), splitting the “blurry details” in the main views into precise production references for the director to confirm. 4. Full-body scale reference photo (right): use a golden-ratio reference object to contrast with the character’s height. 5. Background is white, highest quality, rich in detail. 6. [Photorealistic] Hyper-realistic Chinese style, modern style, realistic style, textured lighting, natural light, highly textured, 8K high-definition texture, natural fabric wrinkles, artistic realistic style, creating a striking visual effect. Character appearance setting: a young male in a cyberpunk world, appearing 20 years old, white spiky hair, technological connection lines from modified cybernetics, lively face shape, handsome arched eyebrows and peach-blossom eyes, passionate gaze, proud facial expression, 185 cm tall, sunny and domineering temperament. - Regular Daoist robe version: purple racing jacket, wide-leg curved-blade jogger pants, old-version running shoes, one foot exposing the ankle, various weird cyber badges on the chest, street-thug feel. Add the small text Jovol
Content: Three-view character sheet formula: front/side/back views + face/color palette + local details + full-body scale + white background + hyper-real Chinese/cyberpunk look.
Pros: Clear modular layout; rich style, lighting, material, and scale cues.
Cons: Style terms feel stacked; production references mix with image-generation goals.
Reference image: No obvious reference-image dependency.
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