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Moxi Upright Beast Four-View

Moxi Upright Beast Four-View AI Image Prompt

Prompt

Character name: Moxi Character gender: male Character age: prime adult Character identity/state: a monster formed from ten thousand years of resentment gathered at a mass grave, a bipedal upright beast-shaped monster 8K ultra HD, hyper-realistic fantasy creature photography texture, professional studio lighting, realistic aesthetics, three-dimensional volume, bone and muscle volume relationships consistent with beast physiology. Rembrandt lighting plus rim light, three-dimensional transitions of facial bone and muscle, realistic skin texture, micro-detail pores, translucent subsurface scattering. Normal-map-level fold volume in the clothing. Four views arranged horizontally: front head close-up, front full body, side full body, back full body. Pure white background. Not included in the image: anime, cartoon, chibi, cel shading, plastic 3D, flat color blocks, line art, illustration style, normal human face, smooth hornless human face, human without bone spurs, rhino head, animal head, beast head. Clean constraints: both hands empty, fingers naturally slightly curled and hanging at the sides. No hanging objects at the waist. No pack, weapon, or backpack on the back. No additional items on the body except the beast-hide loincloth. Front head close-up: non-human upright beast face, subsurface scattering with natural blood color. Dark black skin, short thick black fur. Rugged bone and flesh structure, high cheekbones, clear jawline, rugged brow ridge. Upright beast facial features, high cheekbones, broad nasal bridge, thick lips. A black horn grows from the center of the forehead, slightly curved forward, its surface covered in fine dense patterns; the horn base is at the center of the frontal bone, above the space between the eyebrows; a short horn grows from each side of the forehead, slightly curved backward. Calm expression, level gaze. Amber vertical pupils, deep pupils. Short thick fur, complete head close-up, from the highest point of the head (including the central horn and short horns) to the neck-shoulder junction entirely in frame. Front full body: wearing a dark brown rough beast-hide loincloth, aged leather texture, clean surface. No ornamentation. Beast hide tied at the waist, no hanging objects. Hem falls naturally, legs bare. Upright stance, complete full body. Barefoot, broad soles, toes ending in pitch-black sharp claws, natural contact shadow between the feet and the ground. Dark black skin. Rembrandt lighting, prime-adult upright beast face, rugged bones, full fleshy volume. Upright beast facial features, high cheekbones, broad nasal bridge, thick lips. One black horn at the center of the forehead, slightly curved forward; one short horn on each side of the forehead, slightly curved backward. Sharp claws on hands and feet. Tall and large build. Amber vertical pupils, calm gaze with a sense of loneliness. Side full body: tall and imposing build, claws hanging down, beast-hide loincloth. No hanging objects at the waist. Clothing consistent with the front. Barefoot, claws clear. Amber vertical pupils in side view. Side profile of the forehead horn clear. Back full body: back consistent with the front, no pack on the back. Clothing folds natural, normal-map-level light and shadow. No bone spurs. Four images evenly spaced, centered composition, hard light plus fill light, maximum material detail, precise proportions. Volumetric light outlines the silhouette.

AI Image Content Analysis

Content: Structure: character sheet + four views (front head/full, side, back) + 8K hyper-real fantasy creature photography, studio/Rembrandt/rim lighting + material detail (pores, SSS, normal-map folds) + white background + negatives + clean empty-hand constraints.

Pros: Clear layout; specific four-view, lighting and material requirements; strong negative/clean constraints.

Cons: Repetitive fields waste length; no lens, angle or aspect-ratio params, so four-view consistency is not guaranteed.

Reference image: No obvious reference-image dependency

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