Pixel pet game: adopt and care for a kitten AI Image Prompt
Refer to the image in reference picture 1, create an early pixel electronic pet game video: The video starts with a light yellow background with orange dots, with yellow text 'Adopt a Kitten' in the center. Below are two white square option buttons arranged vertically, the upper button has black text 'Start', the lower button has black text 'Exit'. A white mouse arrow clicks the 'Start' button. Then the screen shows a poor kitten covered in wounds and dust inside a cardboard box, with a light yellow option button below showing white text 'Adopt', and the arrow clicks it. The scene switches to a warm woolen carpet, with five circular option buttons below: a petting button with a white hand icon, a feeding button with a cat stick icon, a cleaning button with a blue water drop icon, a treatment button with a red cross icon, and a sweeping button with a brown broom icon. The arrow first clicks the petting button, a white hand appears to gently pet the kitten, making it happy. Then click the feeding button, a cat stick appears, drag it to the kitten's mouth, it eats happily and is no longer hungry. Then click the treatment button, a small medical kit appears, open it to take out tweezers, cotton balls, band-aids, etc., to treat the kitten, which recovers health. Finally, click the cleaning button, a small shower head drips water, the kitten becomes clean. At the end, a bubble frame with a light orange dotted emoji appears above the kitten.
Content: Storyboard-style prompt: Start screen→adoption→5 actions (pet/feed/treat/clean)→completion. Pixel art, includes scene transitions, buttons, cursor clicks.
Pros: Clear interaction sequence; consistent pixel style.
Cons: Many steps may reduce coherence; complex actions (e.g., drag) hard to render accurately.
Reference image: Clearly depends on reference image
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