Back 中文 CC Prompt Galaxy

Sinister Old Immortal in Wild Wind AI Image Prompt

Prompt

I. First Frame Lock (Style & Identity Lock) Use the reference image as the only first frame and strictly continue the original film style throughout: high-precision 3D-rendered Eastern fantasy cartoon character footage (Pixar-level hair and cloth simulation, realistic materials + exaggerated Q-style proportions), 9:16 vertical, low-key lighting composed of a dark blue-black background + warm orange point-like embers, shallow depth of field (character sharp, background softened), restrained cinematic texture. Must remain unchanged: all settings of the old man character—upward explosive gray-white long hair, thick black eyebrows, squinting sinister smile expression structure, goatee, red gourd ear ornament at the side of the ear, worn gray-blue linen Daoist robe with frayed shoulder cape, wrapped cloth belt, cloth pouch at the waist, two red gourds at his side and staff behind his back, strapped cloth boots, arms-crossed forward-leaning posture; the yellow and red talismans already present in the background (their shapes and original ink patterns on them remain as-is; do not rewrite or add text), the distribution density of warm orange ember light points, the gray-white cracked ground underfoot. Existing embers and talismans keep constant original brightness; do not add any effects, halos, light beams, magic light, or particle bursts. Aspect ratio: 9:16 | Duration: 10 seconds | Frame rate: 24fps cinematic | Tone: sinister old immortal, confident, one man walking into the situation amid wild wind II. Storyboard Script (4 continuous narrative segments) Shot 1 | 0.0–2.5s [Wind Rises, Talismans Fall] The image begins exactly from the first frame. A wild wind surges from below: gray-white long hair rises strand by strand with real hair simulation, hair ends tremble violently; the frayed edges and torn strips of the linen Daoist robe are blown backward and curl, the cloth belt at the waist trembles slightly; the two red gourds at his side sway and collide slightly with his posture; the red gourd ear ornament sways slowly. Background yellow and red talismans slowly flip and drift in the airflow, warm orange ember points slowly float upward (original brightness unchanged). The character maintains the arms-crossed forward-leaning posture, only the chest rises and falls and the eyebrows press slightly. Camera: extremely slow dolly in, pressing toward the character from the front, with a very slight handheld breathing feel. Shot 2 | 2.5–5.0s [Sinister Smile Deepens] The camera very slowly trucks left + slightly tilts up from a low angle; under shallow depth of field the background talismans and embers produce soft parallax. The old man's head very slowly turns to the side by one inch, right eyebrow raises, crow's feet deepen, the sinister smile at the corner of his mouth rises another notch, Adam's apple moves slightly; the crossed fingers tap the upper arm one by one, shoulder line slightly sinks accordingly. Hair continues to be torn by the wind, one talisman slowly drifts across the foreground from the right side of the frame (natural occlusion). Camera: slow left truck + slight upward tilt, even speed with no acceleration. Shot 3 | 5.0–7.5s [Arms Unfold, Step Begins] The camera rises slowly from a ground-level low position and returns to center. The old man slowly releases his arms, right hand drops to press the gourd at his waist, center of gravity presses forward, left foot steps out, cloth boot steps on the cracked ground raising fine dust (natural dust); the staff behind his back sways slightly accordingly, the waist pouch and gourds swing left and right; a corner of the frayed shoulder cape is lifted by the wind. Background talismans are rolled to both sides by the airflow stirred up by his stride. Camera: low-position slow rise + continuous slight push, movement line seamlessly connects in the same direction as the previous segment. Shot 4 | 7.5–10.0s [Approaching the Camera] The camera continuously pushes in to a medium close-up of the face; the old man continues walking slowly toward the camera, his figure enlarges in the frame, his gaze changes from teasing to sharp, pupils slightly contract, then one extremely slow blink and a deeper corner-of-mouth smile; fine skin lines on forehead and bridge of nose, the motion of a single strand of hair are clearly discernible; the background is completely blurred into a dark blue base + soft orange points, talismans remain only as edge streaks. The image steadily freezes and concludes amid the push-in. Camera: continuous push in until the end; do not pull out, back away, or orbit at the end. III. Unified Camera and Atmosphere Requirements The entire film uses only three types of camera movement: extremely slow push-in, slow lateral truck, low-position slow rise; the four segments connect seamlessly in the same direction and at the same speed, no whip pan, no fast cuts, no zoom jumps, no orbit. Lighting follows the first frame throughout: dark background + warm orange ambient point light + soft side-top light on the character; brightness, color temperature, and light-dark ratio remain constant; no lighting breathing, flicker, or highlight flashes. Dynamic sources are limited to: wind (hair, cloth, torn strips, cape frayed edges) + gourd and accessory swaying + talisman flipping and drifting + embers slowly floating upward + subtle dust + character facial expressions and gait micro-performance. Strictly maintain 3D-rendered texture and character proportions; facial structure, facial feature proportions, and the number and position of clothing accessories must not change throughout; no deformation, no face swapping, no adding or removing gourds or talismans. No dialogue, no lip-sync speaking, no narration, no subtitles, no adding or rewriting talisman text, no UI text elements. IV. Negative Prompt Particle effects, magic light, energy waves, light beams, volumetric light, lens flare, light spot flashes, fire, lightning, explosions, smoke effects, slow-motion trails, ember brightness jumps, new talismans or rewritten rune text, any subtitles/watermarks/LOGO, speaking lip-sync and dialogue, pull-out at the end, camera backing up, drone orbit, fast transitions, frame flicker, color tone mutation, style drift (to realistic live action / to 2D animation / to oil painting), face swapping, facial feature deformation, misaligned eyes, extra fingers, arm clipping, change in number of gourds, clothing accessory drift, proportion distortion, background changing from blurred to sharp, overly strong cartoon plastic feel, over-sharpening, low resolution, blur, noise, excessive shaking

AI Image Content Analysis

Content: Formula: first-frame lock + identity consistency + 9:16/10s/24fps; four-shot storyboard with camera, expressions, hair/cloth wind, talismans/embers; unified lighting/camera limits; negative prompt against FX/face-swap/text.

Pros: Very detailed continuity control; complete timeline and negative prompt aid stable generation.

Cons: Strong reference-image lock and no talisman text changes; dense rules limit creative freedom.

Reference image: Clearly depends on a reference image, used as the only first frame.

Curated from publicly available creative examples. Prompts and commentary are edited and organized by this site. Please contact us with any rights concerns. Copyright & Privacy