Pengzu Three-View and Local Detail Close-Ups AI Image Prompt
Visual style: 3D realistic style, UE5 rendering, ultra-HD details. Two-thirds of the full image is the [Character Three-View Area]: 3 full-body views placed side by side horizontally (front/side/back). - Requirements: consistent character size, coordinated proportions, no overlap, no offset. The lower one-third area — [Local Detail Area]. - Content: 5 detail close-ups (clothing, hairstyle, makeup, accessories, jewelry, shoes, etc.). Character description as follows: Pengzu, an 800-year-old long-lived elder. Face: square face, fair skin, immortal Taoist bearing; white eyebrows, phoenix eyes, deep and ethereal gaze, wise and clear-sighted, awe-inspiring immortal aura; high nose bridge, thin pale lips, long white beard, fluffy and flowing, hanging to the chest; aged appearance yet hale and vigorous, full of Taoist immortal aura. Hairstyle and headwear: white hair tied in a topknot, wearing a black Taoist crown / Ziyang scarf, jade hairpin inserted in the hair. Clothing and physique: moon-white Taoist robe, wide-sleeved great robe, subtle embroidered cloud patterns, cloth belt at waist, cloud shoes; strong build, plump and upright, leisurely posture, slow steps, ethereal immortal aura; holding a precious sword, profound Taoist arts, transcendent temperament. Temperament: immortal Taoist bearing, wise and clear-sighted, profound Taoist arts, detached and transcendent, Dragon Entering the Clouds.
Content: Formula: 3D realistic UE5 style; upper two-thirds character three-view (front/side/back) with proportion and non-overlap rules; lower third five detail close-ups; character sheet covering face, hair/headwear, clothing/physique, temperament, plus sword prop.
Pros: Clear layout zoning, good for character sheets; detailed character dimensions.
Cons: Lacks camera, lighting, color, material parameters; detail area lists only categories.
Reference image: No obvious reference-image dependency
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