Qin alchemist three-view and facial close-up AI Image Prompt
Masterpiece 64K, Gigantic aesthetics, Hyper-detailed realism, UE5 render. Character strictly follows the reference image. Pure white background, ignore character's action and background content. Tall figure, nine-head proportion, golden ratio, full limbs visible, full body composition from head to toe. Professional lighting, high-definition details. Generate front, side, and back full-body orthographic views, plus one close-up facial portrait (large facial close-up occupying the leftmost third). Ultra-high definition, hyper-realistic 8K, CG modeling render. Character description: Basic info: Male, middle-aged, Qin dynasty court alchemist, ancestor of the Que clan. Appearance: Black long hair tied with a bronze cloud-pattern crown, temples with a few gray-white strands; amber dark brown pupils, long diamond-shaped face, sword eyebrows, slight hump nose, thin lips lightly pressed, lip color dark cinnabar; a light brown old scar on the left cheekbone, no other marks. Physique: Broad shoulders, narrow waist, upright as a pine, standard nine-head proportion. Limbs smooth and powerful, straight long legs, graceful shoulder-neck lines. Attire: Main color dark green with bronze gold. Three-layer tailored clothing: Outer layer: cross-collared wide-sleeved Qin-style alchemist brocade robe with cloud-dragon dark patterns, tailored to naturally narrow at the waist, asymmetrical hem. Middle layer: plain ramie cross-collared inner garment, light and breathable. Inner layer: fine kudzu shirt. Accessories: slim bronze waist rope, wrists wrapped with cinnabar-soaked dark red silk cord, neck pendant of green-yellow jade huang engraved with underground palace patterns. Shoes: cloud-pattern thick-soled black boots with small talisman embroidery. Personality: Sinister, greedy, deep-thinking, ambitious, calm and strategic.
Content: Structure = Subject (Qin alchemist) + Scene (pure white bg) + Style (hyper-detailed realism/UE5) + Composition (full-body 3 views + 1/3 left face close-up) + Lighting (professional) + Color (dark green/bronze gold) + Material (brocade/bronze) + Lens (full-body + close-up) + Proportions (9-head/golden ratio). Reference constrains appearance; action & background ignored.
Pros: Detailed character specs for accurate generation; comprehensive view set for design.
Cons: Strict dependency on reference image; many constraints limit AI flexibility.
Reference image: Obvious reference-image dependency
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