Back 中文 CC Prompt Galaxy
##宗门入口 · 荒寂神道(肃穆诡异的朝圣之路) 画面主体与构图: 采用中心对称透视构图,画面正中央是一条宽阔、纵向延伸的青石神道。石板路面大面积破碎,缝隙中长满枯黄的野草。神道两侧,对称排列着高达3-4米的残破石像生… - AI prompt reference from CC Prompt Galaxy

Desolate Divine Path · Sect Entrance AI Image Prompt

Prompt

## Sect Entrance · Desolate Divine Path (Solemn and eerie pilgrimage path) Subject and Composition: Central symmetrical perspective composition. Directly in the center is a wide, vertically extending bluestone divine path. The stone slabs are largely broken, with gaps filled with withered yellow grass. On both sides of the path, symmetrically arranged are broken stone statues 3-4 meters tall (left: sword-wielding stone warrior; right: stone qilin/lion). The surfaces are covered with cracks, moss, and water stains. Some statues have broken heads that have rolled to the ground, or are leaning entirely on their bases. At the end of the path stands a huge stone archway (gate) almost completely entwined with withered brown vines. Inside the gate is pitch black, faintly revealing a bleak grayish-white mist, creating a strong attraction of "unknown beyond the door." Environment and Background: On both sides of the path are impenetrable dark ancient forests with twisted trunks and canopies blocking the sky, compressing the space of the path. Thin ground-hugging white mist drifts, just covering the bases of the stone statues. The sky is overcast, but a crack opens directly above the archway at the path's end, casting a spotlight-like beam with strong volume, illuminating the plaque (now completely weathered and blank). Lighting and Color: Overall achromatic tones: blue-gray (#6B7B8D), moss green (#4A5D43), withered brown (#5C4A3D). The beam at the end uses cold white-gray (#D4D9D0) for strong contrast. The stone statues are backlit with a faint cold rim light (enhancing 3D depth). Style and Details: Next-gen game concept art thick painting style, emphasizing stone texture (rough cracked details) and overgrowth of plants. Camera at eye-level slightly low angle, highlighting the height and oppressive presence of the statues. Overall mood: "solemn, watchful, settled by time." Keyword Stack (for Jimeng): Fairy martial sect abandoned entrance, axial symmetric bluestone divine path, broken giant stone warrior statues, cracks and moss, withered vines around huge stone archway, dark dense forest oppression, ground-hugging cold mist, Tyndall spotlight beam, backlit silhouette, oppressive eerie atmosphere, cinematic composition, extreme material detail, game level concept design, realistic thick paint illustration, 8K, Unreal Engine 5 mood.

AI Image Content Analysis

Content: Subject: abandoned sect entrance (divine path, stone statues, archway). Composition: central symmetrical perspective. Setting: dark dense forest, ground-hugging mist. Style: next-gen game thick paint. Lighting: Tyndall spotlight beam. Color: achromatic (blue-gray, moss green, withered brown). Material: rough stone, overgrown plants. Camera: eye-level low angle. Aspect: not specified.

Pros: Symmetrical composition stable, strong lighting guidance.

Cons: Details over-elaborated, keywords redundant.

Reference image: No obvious reference-image dependency

Author
沸腾羊乐多
Type
Image
Aspect ratio
16:9
Size
2560 × 1440
Added
2026-07-10

Source materials are collected from publicly accessible web pages. Contact us if a rights issue needs review. Copyright & Privacy