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核心主体:一位执掌瘟疫与符文之力的瘟疫死亡衰败冥使,呈俯身点触的姿态立于幽暗虚无之上。他身披残破的似雾深绿兜帽绷带长袍,面部是枯槁的骷髅似人轮廓,兜帽低垂遮蔽双眼,双手缠着层层满是神秘符文绷带,手持毛笔正点触在发光的符… - AI prompt reference from CC Prompt Galaxy

Pestilence Herald Touching Rune Scroll AI Image Prompt

Prompt

Core subject: A Plague Death Decay Nether Herald wielding pestilence and rune power, in a leaning-down touching posture, standing upon the dark void. He wears a tattered mist-like deep green hooded bandage robe, his face is a withered skull-like human silhouette, the hood hangs low obscuring his eyes, his hands are wrapped in layers of bandages full of mysterious runes, holding a writing brush touching a glowing rune mystic scroll, surrounded by surging cyan-green plague mist and particles, overall presenting a weird, decaying, and taboo power epic texture. Special effects: The cyan-green plague energy surges and spreads in a fluid form, with velvet-like misty edges and particle light effects, forming plasma halos at the hood, bandages, and scroll runes; the rough texture of torn bandages contrasts sharply with the translucent light effect of the plague mist, the scroll runes emit cyan-gold light, colliding with the plague mist in a similar color scheme, creating a high-contrast eerie oppressive feel. Environment: In a dim plague altar, the background is a pure dark void and an ancient wooden altar tabletop, the lighting is a gradient of cyan-green and dark gray, the air is filled with thick plague mist, creating a decadent, grim, and fateful taboo atmosphere. Rendering parameters: Cinematic game CG rendering, dark fantasy combined with Cthulhu style, photorealistic PBR material performance, 16K resolution, HDR high dynamic range, global illumination, volumetric light, precise control of the torn texture of bandages, particle layers of plague mist, and glowing details of the rune scroll, no plastic feel, full details (cloth texture, smoke flow, rune patterns), cyan-green and dark gray high-contrast color grading, extreme tension and plague atmosphere.

AI Image Content Analysis

Content: Standard 4-part structure: subject, effects, environment, rendering. Covers pose, costume, effects, scene, lighting, color, material, camera, and quality parameters.

Pros: Clear structure and rich details for precise control.

Cons: Overly lengthy descriptions may limit creative freedom; colors and elements are somewhat repetitive.

Reference image: No obvious reference-image dependency

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