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####4×4 十六宫格全新火柴人咏春对战分镜(1-16 全新动作体系),生成在同一个图片上次, 第一行(1-4 帧 起手对峙・近身贴靠阶段) 序号 1 画面:火柴人甲乙二字钳羊马扎桩对峙,甲沉肩守中线,乙歪身贸然起势… - AI prompt reference from CC Prompt Galaxy

Stickman Wing Chun Sixteen-Panel Combat Storyboard AI Image Prompt

Prompt

4×4 sixteen-panel all-new stickman Wing Chun combat storyboard (1-16 all-new action system), generated on the same image. First row (frames 1-4: opening standoff · close-range sticking stage) No. 1 Visual: Stickman A and B face off in a rooted two-character clamp-goat stance; A sinks the shoulder to guard the centerline, B tilts the body and rashly starts; arrows mark the downward pressure direction of both fighters' centers of gravity. Caption: Wing Chun's four-flat stance steadily guards the centerline; the opponent's disordered body tilt rushes to probe with an attack. No. 2 Visual: Low-angle perspective shot; A turns sideways with a bong sau horizontal block; arrows mark the lateral force-dissipating trajectory of the arm. Caption: Wing Chun bong sau blocks laterally, easily parrying the opponent's messy horizontal swings. No. 3 Visual: Close-range sticking camera angle; A's huen sau coils and locks the opponent's forearm; motion trails show the direction of coiling energy. Caption: Wing Chun huen sau sticks and coils around the arm, firmly locking the opponent's attacking arm and limiting power generation. No. 4 Visual: Slight stepping shot; A steps forward to press in and compress fighting distance; arrows mark the inward footwork line. Caption: Wing Chun closes in to pressure position, tightening the combat space and cutting off the opponent's evasive space. Second row (frames 5-8: hand-sealing suppression · first-strike counterattack stage) No. 5 Visual: Extreme close-up of hand strike; A's tan sau presses down to suppress the opponent's wrist; downward force-dissipating arrows are marked. Caption: Wing Chun tan sau sinks and presses, dissipating the opponent's upward punching power. No. 6 Visual: Side-body dynamic shot; A turns and shifts the body to evade; body arrows mark movement that stays on the centerline. Caption: Wing Chun body-shift evasion, easily dodging the opponent's chaotic kicks without leaving the center gate. No. 7 Visual: Punching motion-trail shot; A throws a short, crisp yat chi chun choi straight punch; arrows mark the straight-line punch trajectory. Caption: Authentic Wing Chun yat chi chun choi, a straight fast punch hitting the open space in front of the opponent. No. 8 Visual: Body impact feedback shot; B's torso tilts back from the force, with vibration lines showing impact. Caption: The heavy punch lands on the torso; the opponent loses balance and visibly staggers. Third row (frames 9-12: chain combo · body-locking control stage) No. 9 Visual: Overhead camera angle; A roots in a horse stance to stabilize the body, raising a fook sau to guard the upper and lower gates. Caption: Wing Chun fook sau seals and defends high and low, blocking all attack routes from the opponent's panicked counterattack. No. 10 Visual: Close-range short-strike shot; A fires chain short-inch punches; multiple arrow groups mark continuous punching motion lines. Caption: Wing Chun inch-power short punches fire in succession, continuously pressuring at close range and repeatedly damaging the opponent. No. 11 Visual: Arm-control locking shot; A's both hands lock and clasp the opponent's arms; arrows

AI Image Content Analysis

Content: 4x4 sixteen-panel storyboard; stickman Wing Chun 1-16 continuous fight; each frame has visual+caption; staged as standoff, hand-sealing counter, combo control; camera includes low-angle, close, overhead, close-up, motion trails; arrows mark motion; no background/style/lighting.

Pros: Clear structure; specific action, camera and arrow cues.

Cons: Missing canvas ratio, style, lighting and background; 16-panel consistency is hard.

Reference image: No obvious reference-image dependency

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