6-Year-Old Farm Boy 3D Three-View and Face Close-Up AI Image Prompt
6-year-old little boy, neat black short choppy hair, slightly chubby cheeks with baby fat, handsome and cute, plain old-fashioned farm child clothing, clothes clean and tidy, no holes in the clothes, fabric with woven texture, loose fit and somewhat worn, regular features, natural yellow skin tone of a rural child, wearing ordinary sandals, refined model, clean topology, full-body complete illustration, pure white solid blank background, no shadows, no clutter, 3D manhua-drama style modeling, next-gen PBR, 8K ultra HD, OC render, fine fabric texture, delicately layered hair strands, standard natural upright standing pose, zero facial expression, calm demeanor, limbs naturally hanging down, full body complete without cropping, cinematic soft rim light, no extra motion, no exaggerated expression. Left area: character front-face close-up, face fills the left area, facial features / hairstyle / accessories clear, no body in frame, no occlusion or distortion; Right area: standard character design three views, arranged horizontally in order: side view, front view, and back view; the three views strictly present side, front, and back views, complete from head to toe without occlusion; Core constraint: the close-up and the three views are the same character, with 100% consistency in facial features / clothing / accessories / posture; Right area size: three-view character height is 80% of the image height, three views uniform in height; light gray background with no extra elements, character has no shadow; ultra-high-definition resolution, uniform 85mm focal length, no distortion, character has no motion, eye-level; naturally standing, strictly no irrelevant text in the image.
Content: Structure: character design sheet. Subject: 6-year-old boy, old farm clothes, sandals. Background: white/light gray. Style: 3D manhua + next-gen PBR. Layout: left close-up, right side/front/back views. Light: soft rim. Materials: fabric/hair. Lens: 85mm eye-level. Ratio: full body, three views 80% height, same-character consistency.
Pros: Clear split layout and consistency constraints suit character sheets; specific style, material, and camera parameters improve control.
Cons: Too many constraints may cause omissions; multi-view layout can be unstable.
Reference image: No obvious reference-image dependency
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