Night café romance sim UI first-person selfie with two characters AI Image Prompt
Type: cinematic visual novel game interface screenshot. Theme: warm, intimate, slightly moody romance-sim UI over a realistic coffee shop scene. Scene: cozy coffee shop interior at night, soft amber practical lighting, warm tungsten glow, dim corners, cinematic shadows, reflections in windows. Weather: nighttime city outside the windows. Camera: first-person selfie-like viewpoint from the seated protagonist, slightly wide-angle lens, foreground arm extended toward camera. Style: photorealistic background with polished game UI overlay, modern Chinese interactive drama aesthetic. Subjects: 2 characters. Foreground heroine: center-left foreground, young woman with long wavy dark hair, wearing a cream-white knit cardigan over a light inner top, delicate necklace, upper body close to camera as if taking a selfie; face intentionally obscured by a rectangular blur block. Background woman filming: mid-right background, young woman with dark hair in a ponytail, wearing a loose pale hoodie and short bottoms, standing beside a tripod and camera rig; adjusting or monitoring camera equipment; face intentionally obscured by a smaller rectangular blur block. Environment: 7 pieces of furniture: multiple round wooden café tables, wooden stools and chairs, long bench seating at left, bookshelf near the back, potted plants, large curtained windows, ceiling fan. 4 props: tripod, camera, table lamps, cups on tables. UI: language Chinese. Layout: top navigation bar (7 labels: 环景心动计划, 第二章, 咖啡店样片, 关系, 回忆, 存档, 设置); left stats panel (5 items: 路线 未锁定, 事业 32, 真诚 40, 压力 38, 信任值 31); right memory panel (3 items: 回忆, 已到达场景, 已发现回忆); 已到达场景 items (4 items: 雨夜重启, 停电搜顶, 合租公寓的早晨, 咖啡店样片); bottom dialogue box (2 items: 苏晓晴, 我想拍一个人终于可以喘口气的地方。不是被取悦,是被接住。). Right panel card: title 咖啡店样片, description 第一支样片决定项目气质,也暴露每个人对"心动"的理解. Visual design: dark translucent panels, rounded corners, thin gold outlines and icons, elegant sans-serif Chinese typography, premium mobile/web drama game HUD. Color palette: primary deep brown and amber, secondary charcoal black UI, accent muted gold, highlights warm cream skin and cardigan tones. Quality: high-detail, cinematic, immersive, polished startup game mockup, realistic depth of field, subtle bloom, screen-capture composition. Parameters: chapter title: {argument name="chapter title" default="咖啡店样片"}, character name: {argument name="character name" default="苏晓晴"}, dialogue: {argument name="quote" default="我想拍一个人终于可以喘口气的地方。不是被取悦,是被接住。"}, location: {argument name="location" default="cozy coffee shop interior at night"}, UI language: {argument name="interface language" default="Chinese"}.
Content: Subjects (blurred foreground heroine, background woman filming) + Scene (night coffee shop) + Style (photorealistic background + game UI overlay) + Composition (first-person selfie, wide-angle, foreground arm) + Lighting (amber warm light, cinematic shadows) + Colors (deep brown/amber/charcoal black/muted gold) + Materials (translucent panels, gold outlines) + Lens (wide-angle) + Aspect (detailed UI layout) + Parameters (chapter title, character name, dialogue placeholders)
Pros: Rich details, clear UI layout and game parameters; evokes warm and intimate atmosphere
Cons: Too many elements, AI may struggle to reproduce all UI precisely; intentional face blur may reduce consistency
Reference image: No obvious reference-image dependency
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