3D Anime Mahjong Hand Big Three Dragons AI Image Prompt
Create a cinematic semi-realistic 3D anime-style shot of a Japanese mahjong hand on a dark green felt table, showing Big Three Dragons / Daisangen as a row of exactly 14 upright ivory tiles viewed in shallow perspective from the front-left, receding toward the right. The standing row contains exactly 3 white dragon tiles with large black 白 characters, exactly 3 green dragon tiles with green 發 characters, exactly 3 red dragon tiles with red 中 characters, exactly 3 circle-suit tiles with black and red ring patterns, and exactly 2 east wind tiles with black 東 characters at the far right. Place exactly 1 extra discarded tile in the foreground left-center, lying flat and slightly angled, showing a red 中 character, with a warm brown tile side visible. Use glossy rounded ceramic tiles with beveled edges, subtle wear, soft shadows, and warm dramatic overhead lighting from the upper right. The background should be minimal and out of focus, with the green felt surface filling the frame, a low camera angle, realistic depth of field, and a moody mahjong-anime atmosphere. No people, no hands, no labels, no UI, no extra tiles beyond the exact 15 visible tiles.
Content: Subject: mahjong tiles; scene: dark green felt table; perspective: front-left shallow perspective; lighting: warm dramatic overhead from upper right; material: glossy rounded ceramic with beveled edges; composition: 14 standing tiles + 1 discard; background: minimal blur; style: cinematic semi-realistic 3D anime.
Pros: Specifies tile markings and colors precisely for accurate generation; excludes unnecessary elements to focus on subject.
Cons: Too much detail may reduce model flexibility; some materials or lighting effects may be hard to replicate.
Reference image: No obvious reference-image dependency
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