Blue Water Slime Mascot Pixel Sprite AI Image Prompt
Create a centered 2D pixel-art game sprite of one cute blue water slime mascot on a plain white background. The character is a glossy round teardrop-shaped blob with a small narrow neck and a tiny bubble-like droplet on top, using bright aqua and cyan body colors with a dark royal-blue pixel outline. Make it kawaii and cheerful: exactly 2 large oval dark-blue eyes with white square highlights, 2 pink square blush patches on the cheeks, and 1 small open smiling mouth with a dark outline and pink tongue. Add chunky pixelated shine effects: 1 large white shine patch on the upper-left forehead, 1 small white dot near the center-left face, 1 small bright highlight on the right side, and soft lighter-cyan rim highlights along the lower edge and sides. Use crisp blocky pixels, low-resolution sprite aesthetics, simple symmetrical front-facing pose, no text, no shadow, no environment, no extra characters, isolated on white. Style should look like a polished retro RPG collectible monster sprite, cute, vibrant, and ready for use as a game asset.
Content: Structure: subject (water-slime sprite) + plain white scene + 2D pixel/retro-RPG style + centered symmetrical front view + aqua/cyan palette with royal-blue outline + blocky pixel highlights + exact facial-feature counts + negative constraints (no text/shadow/environment).
Pros: Quantified details; clear negatives and swappable variables for batch use.
Cons: No canvas size or pixel grid given; hard-coded feature counts limit variation.
Reference image: No obvious reference-image dependency
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