Rong Jiuyue Bandit Costume Three Views AI Image Prompt
Rong Jiuyue - Bandit Costume Three Views. 8K ultra high definition, realistic CG rendering, Chinese comic realistic style, real human proportions, non-cartoon non-anime, three views horizontally arranged from left to right: full front, full side, full back, pure white minimalist background. The whole image is centered with uniform whitespace, all angles of the character fully visible from head to toe, no cropping, no out-of-frame. The character wears a black silk wide-sleeved robe with cloud and thunder patterns embroidered on the hem, a black leather belt around the waist, a green-faced fanged evil ghost mask on the face, and a large chopping knife fixed on the back. Front: upright standing posture, robe fit loose and neat, hem hanging straight, silk texture clear, cloud and thunder patterns faintly visible, black leather belt conforming to the waist, equipment neatly arranged, PBR material, soft light texture. Side: slender and straight figure, fabric naturally draping, waist cinched, fully presenting the mask contour, robe lines, and the shape of the knife on the back, natural body curves, realistic light and shadow layers. Back: complete back robe shape, natural fold direction, large chopping knife fixed centrally on the back, cloud and thunder patterns on the hem symmetrical left and right, back of the belt flat, no extra decorations. All angles: clothing, color scheme, patterns, accessories, hairstyle, equipment completely consistent, no material deviation, hard light with fill light to create three-dimensional structure, full details, precise proportions without distortion. Rendering engine: Unreal Engine 5, V-Ray level quality.
Content: Three-view structure: subject (character) + scene (pure white bg) + style (realistic Chinese comic CG) + composition (centered, horizontal three views) + lighting (hard light + fill) + color (ink black/dark cyan) + material (PBR, silk, leather) + lens (full body) + proportion (real human).
Pros: Extremely detailed description, clear PBR material and light layering, suitable for high-quality game assets or concept art.
Cons: Three-view arrangement heavily relies on text for composition, posing alignment and consistency challenges for AI; pure white background may reduce stereoscopic effect.
Reference image: No obvious reference-image dependency
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