Hand-drawn storyboard of a courthouse brawl AI Image Prompt
The shot begins at the chaotic brawl scene in front of the courthouse. 1-3s, shot 1: wide shot, fixed camera, over thirty people pushing and fighting on the plaza in front of the courthouse, extremely chaotic; sound effects: noisy quarreling + sound of physical collisions. 3-6s, shot 2: medium shot, quick push-in, Second Uncle grabs First Uncle's collar, shouting with spittle flying; sound effects: Second Uncle roars 'You embezzled 80% of that 150,000!' + surrounding curses; dialogue: 'You embezzled 80% of that 150,000!'. 6-8s, shot 3: close-up, slow motion, First Uncle's elbow heavily hits Second Uncle's nose bridge, blood splashes; sound effects: muffled sound of bone + crowd gasps. 8-10s, shot 4: wide shot, side angle, a distant cousin kicks over a nearby tricycle, scrap iron cans pour and roll off; sound effects: crisp clang of iron cans rolling on the ground + chaotic footsteps. Hand-drawn storyboard. Layout: 4x3 layout, 4 per row, 3 rows. Line style: pencil hand-drawn draft sketch style. Character design: use outer contours to express limb posture, use large body movements to express fighting moves. Requirements: use rapid, forceful pencil lines to sketch, not pursuing fine light/shadow and color, focus on highlighting the tension of character movements and camera rhythm, effectively conveying the tension of high-speed pursuit; each shot must be annotated with shot type (e.g., low angle, extreme wide angle, handheld close-up), performance notes, and sound effects; use arrows of different colors to mark leading lines; the above 12 shots must be completely linked into a complete sequence of an intense fight, constructing smooth action logic through shot transitions and action connections, with shot sizes presented in one image.
Content: Storyboard-style action scene: courthouse brawl with multi-shot timeline, shot sizes, camera moves, actions and SFX; pencil hand-drawn storyboard, 4x3 layout, emphasizing line dynamics, shot annotations and colored arrows.
Pros: Clear timeline and shot classification; action-SFX linkage for narrative rhythm.
Cons: Explicitly avoids light/shadow and color, limiting visual depth; lacks character costume details, reducing distinctiveness.
Reference image: No obvious reference-image dependency
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