Monochrome Grayscale Character Motion Reference Sheet AI Image Prompt
[STYLE] Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic. [LAYOUT] 4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes. [CHARACTER] image1 (the same character appears consistently in all panels) [PANEL STRUCTURE – per cell] Top-left: bold number badge + English title text Center: full-body character pose illustration Bottom-left: English description text (3–4 lines) Overlay: directional arrows indicating movement [ARROWS / MOTION INDICATORS] Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction. [RENDERING STYLE] Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality. [NEGATIVE] No background scenery, no color tones, no additional characters, no complex background.
Content: Structure: style (monochrome grayscale/3D rendered/technical diagram), layout (4x4 grid, 16 panels), character (same across all), per panel (number badge+title/full-body pose/description text/directional arrows), rendering (3D sculpted/soft lighting/no color), negative conditions.
Pros: Well-structured, detailed, suitable for generating standardized technical reference sheets.
Cons: Grid and arrow requirements are strict, may not be perfectly generated; relies on a single character, lacks variety.
Reference image: No obvious reference-image dependency
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