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A clean Minecraft Bedrock-style game UI mockup shown as a first-person in-game screenshot at dusk. The backgr… - AI prompt reference from CC Prompt Galaxy

Minecraft Bedrock menu UI at dusk AI Image Prompt

Prompt

A clean Minecraft Bedrock-style game UI mockup shown as a first-person in-game screenshot at dusk. The background is a blocky grassy field with pixelated trees, a soft purple-blue evening sky, and a small patch of crops on the far left edge. In the lower right foreground, show a large pixel-art compass item held in the player’s hand, angled diagonally upward, with a tan face, dark brown rim, red needle, and blue tip. Center-left, overlay a rectangular Minecraft menu window with a light gray frame, thin dark border, and a black translucent interior panel. At the top of the window, a title bar reads {argument name="window title" default="Saved Locations"} in a Minecraft-inspired pixel font, with a small x close button on the top right. Inside the panel, add the instruction text {argument name="instruction text" default="Choose a saved place."} near the top left. Below it, display exactly 3 stacked destination buttons, each wide and centered. The first button is highlighted bright green with white pixel text and contains 2 lines: {argument name="location 1 name" default="Dad's House"} and "Overworld 151, 72, -168". The second button is light gray with darker gray text and contains 2 lines: "Noah's House" and "Overworld 132, 72, -158". The third button is light gray with darker gray text and contains 2 lines: {argument name="location 3 name" default="cave miner"} and "Overworld -289, 64, -458". Use crisp pixel edges, retro voxel-game aesthetics, subtle screen depth, and an authentic Minecraft Bedrock menu look.

AI Image Content Analysis

Content: Subject: Minecraft game UI mockup; Scene: first-person dusk; Background: blocky grass field, pixelated trees, sky; Foreground: compass held in hand; Midground: menu window (title, instruction, 3 buttons); Style: Minecraft Bedrock pixel art; Composition: layered overlay; Lighting: soft evening; Color: purple-blue sky, tan compass, gray menu; Material: crisp pixel edges, translucent panel; Lens: first-person perspective; Aspect ratio: default.

Pros: Detailed UI layout and states for precise generation; includes placeholder arguments for customization.

Cons: High constraints may limit output diversity; some arguments require external handling.

Reference image: No obvious reference-image dependency

Author
Stephen Day | Google AI, Agents & Vibe Coding
Type
Image
Aspect ratio
3:2
Size
1200 × 846
Added
2026-06-04

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