城市名作为建筑的3D地形地图模型 AI图片提示词
PYTHON_SCENE_GRAPH :: PARAMETRIC_CITY_RELIEF 类 Variables: city = "[CITY]" city_name_text = "literal city name from input" region_context = "infer country, terrain, climate, culture, urban identity" topography = "infer mountains, rivers, coastlines, plains, islands, deserts, hills" urban_grid = "infer district density, roads, transit corridors, urban pattern" landmarks = "infer landmark_set(city)" signature_core = "infer most symbolic central landmark or public space" style = "luxury 3D cartographic city model" class TerrainSlab: form = "thick raised cutout map base" surface = Variables.topography edges = "engraved title panel, legend, compass, scale, inset regional map" material = "matte stone/plaster/cartographic model material" class CityTypography: text = Variables.city_name_text form = "monumental 3D letters" function = "each letter is an inhabitable building mass" placement = "integrated into city map, not floating" rule = "word must remain readable from aerial view" class UrbanLayer: roads = Variables.urban_grid districts = "infer neighborhoods and density zones" landmarks = Variables.landmarks core = Variables.signature_core labels = "derive place labels from city geography" class Atmosphere: camera = "elevated three-quarter macro" lighting = "soft premium studio daylight" details = "vehicles, clouds, aircraft, trees, people only if appropriate" def render(): return """ Render [CITY] as a raised terrain-map diorama where the city name becomes monumental architecture, surrounded by inferred geography, landmarks, labels, roads, and atlas-style cartographic details. """
内容: 结构/公式:主体(城市地形浮雕地图),场景(城市名称作为纪念碑式建筑),风格(豪华3D制图模型),构图(俯视三分之二微距),光影(柔和高级演播室日光),材质(哑光石材/石膏/制图模型材料),细节(车辆、云、飞机、树木、人等),比例(空中视角可读)。
优点: 创意独特,将城市名称融入地图作为建筑;参数化设计,可适应不同城市。
缺点: 描述过于复杂,可能难以理解;对AI的理解要求高,需推断大量上下文。
参考图: 不明显依赖参考图
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